Hall or Nothing Productions Ltd

Friday, August 17, 2012

Descent: Journeys in the Dark (Second Edition): Lair of the Wyrm


The treacherous Wyrm Queen Valyndra has awoken from her slumber, unleashing her foul hybrid minions on the countryside to burn and raid as they please. Her lust for gold has lured her from her lair, and now it’s up to a few brave heroes to drive her back into hiding and destroy her cruel servants!
Fantasy Flight Games is pleased to announce the upcoming release of Lair of the Wyrm, an upcoming expansion that introduces new heroes, classes, monsters, quests, and more to Descent: Journeys in the Dark Second Edition! Heroes can now discover secret rooms and investigate suspicious rumors, while the Overlord equips himself with deadly never-before-seen tricks as he fields a powerful new lieutenant. Visit our Lair of the Wyrm website to learn more!
New Quests, New Heroes, and More
Lair of the Wyrm introduces five new quests that can be played individually or used to supplement a larger campaign (see our description page for more). With inventive objectives like rescuing survivors from a burning inn and protecting valuable ore from a greedy ettin, Lair of the Wyrm’s Quest Guide delivers fresh new challenges to your adventures.
What’s more, Lair of the Wyrm brings two new heroes to the fight against the forces of evil. Reynhart the Worthy is a fearless warrior whose prowess in combat means he rarely makes mistakes. He can reroll misses once per attack, helping to ensure that every strike is righteous and true. Meanwhile, High Mage Quellen is a master of body and mind, and is able to quickly recover from exertions that would devastate lesser men. Quellen has developed the ability to feed off the fatigue of those around him, gaining strength where his fellows fail.
But even as the heroes of Terrinoth gain new allies and tactics, their great enemy silently grows in sinister power. In addition to the Wyrm Queen herself, a fearsome Dragon Lord lieutenant seemingly formed from solidified flame, the Overlord gains two new monsters: mischievous and destructive Fire Imps, and flying Hybrid Sentinels...half-dragon monstrosities with a cruel penchant for preying on the weak. The Overlord’s new advantages are not limited to his minions, however. His new available class, Punisher, specializes in making heroes pay for every inch they advance. With abilities like Trading Pains and Exploit Weakness, the Punisher class will make the hero players flinch with fear every time something seems to go their way.
Dark secrets await within Valyndra’s lair. Do you have the courage to face the dreaded Wyrm Queen? Visit our Lair of the Wyrm website to learn more details, check back as we preview Lair of the Wyrm in the coming weeks, and look for it on store shelves later this year!
Descent: Journeys in the Dark Second Edition is a story-driven board game for 2-5 players that takes a party of adventurers deep into the dungeons of Terrinoth for adventure, treasure, and glory. Players will embark on a campaign of linked quests as they develop characters based on four fantasy archetypes.





Descent: Journeys in the Dark (Second Edition): Lair of the Wyrm



From FFG:


Bring even more adventure to your Descent: Journeys in the Dark Second Edition campaigns with Lair of the Wyrm, an expansion that introduces new heroes, classes, monsters, quests, and more! Heroes can now discover secret rooms and investigate suspicious rumors, while the Overlord equips himself with deadly never-before-seen tricks as he fields a powerful new lieutenant. Dark secrets await within Valyndra’s lair. Do you have the courage to face the dreaded Wyrm Queen?
Lair of the Wyrm includes:


  • One 24-Page Rulebook/Quest Guide
  • Ten Plastic Figures
  • Two Hero Sheets
  • Thirty-one Standard American cards and Thirty-eight small cards
  • Twelve Map Tiles and One Secret Room Tile
  • Forty-seven tokens and markers

Wednesday, August 15, 2012

Fantasy Quest complete!


Fantasy Quest is finally complete!  Here is the last page of the rules to celebrate - if you're a play-tester and you're not listed, now is the last chance for you to get in contact with me.


And hopefully the next update on Fantasy Quest will be considerably more exciting...  ;)

Wednesday, July 25, 2012

The Dark Knight Rises - movie review




Fantasy Quest is in its final stages now, and then hopefully I'll be able to start moving with some other games and creative projects.  But in the meantime I've been having to write some movie reviews at work, so I thought I'd share them here in case any of you guys are interested.  My movie review blog is here:

http://hallornothing.wordpress.com/2012/07/25/the-dark-knight-rises-2012/

Enjoy!  Despise!  Like!  Share!  Comment!  Abuse!

Thursday, July 05, 2012

Fantasy Quest Hi Res Rules!!



First draft, please parse for spelling, grammar, formatting, errors, etc - cheers!























Embeditin has gone now so I'm not sure how to host a PDF on blogger yet, and at 30 meg BGG will not have it so if anyone has any suggestions please let me know. And if you want a copy of the PDF just PM me your email address and I'll send it on.cool

Also, I'm putting together the final page which will include a thank you list. So far I have:
Sam Lawton (Mmzomba)
Dicky P (Boom04)
Chris Stanton (Toc13)
Houserule Jay (jayjonbeach)
Lestat Lioncourt (DrawingBlood)
Chris Bowler (The Duke BGG)
Mitch Willis (otha62)
Nick Hughes (jokeroz)
Sylvain Fréour (freourslc)
Trent Harrison (Leberus)
CJ Dornfried (ScorpioXtreme)
Mycroft Stout (Mycroft Stout)
Alberto Crosara (Scimmiato)
Hernan Ruiz Camauer (heruca)
Wolfram Troeder (Wolfram)
Guy Steuperaert (Baelrath)
Will (willdesigns)
Nate K (kurthl33t)
S Marstiller (marstiller)
Scrumpy Jack (SJack)
Austin Boyle (aussieb1987)
Benjamin Maier (CitizenBen)
Caleb Skye (CalebSkye) 
Chris D (No_Frets)
Jonathan Franklin (grandslam)
Chris Siple (Misfits)
Dave Daffin (Dave in Ledbury)
EnderWizard (Ender Wiggin)
Jeffery Bass (SkyGazer)
Finbikkifin Finfinfin (finbikkifin)
Jersey Dvd (jerseydvd)
Jonas Thierry (Jonas Thierry)
Keith Koleno (LostSoul27)
Michele Esmanech (Ikim) 
Ryan DeLano (Praxus)
Sean Forrester (sean4star)
Titus France (Titeman) 
Thomas Staudt (ashman) 
Tom Howard (GeckoTH)
Wade Nelson (wadenels) 
Jason Valdez (Tinypocket
Eric Downing (radioboyeric)
Mateo Jurasic (mateooo)
Peter Fuchs (Sentence)
David L (DaViD082) 

Please let me know if I missed you off for some reason!

Wednesday, July 04, 2012

Fantasy Quest: Keywords, Symbols and Actions

Here is the latest page from the painstakingly slow-coming Fantasy Quest high resolution rules book:



Please let me know if you see any errors/typos/etc.  I'm thinking this could be the back page, a 'summary' of sorts.


And here's the Contents page:




Slow and steady wins the race...

Monday, June 25, 2012

Branching Paths at LCGPARIS 2012


Big shout out to Michael Hatik and all the French LOTR: LCG gamers at LCGPARIS 2012 who, whilst also play-testing FFG's new scenario Foundations of Stone, also played through my own Branching Paths scenario.  More info including photos of the event can be found here:

http://sdajce.forumactif.org/t837p120-championnat-des-lcg-samedi-23-juin-2012-photos



Looks like a great time was had by all!  :)

Thursday, June 21, 2012

Fantasy Quest Version Update





Hello Fantasy Questererers!

Sorry about the lack of info/activity on this blog.  I've been beavering away implementing all the feedback from play-testers and from the UK Games Expo and basically the whole of Fantasy Quest has received an overhaul.  The core game play is still the same but I've revamped ALL the FQ cards and I think it's looking really good.  Here are just some of the changes I’ve already made:

1.         Sagas are now in cool, bite-sized Chapters
2.         All card numbers are larger/readable
3.         There are now Location short cuts between certain Locations where the Ancients like to hang out
4.         Locations in Gloom are now Black and white for visual clarity
5.         Encounters now include ‘balancing the leaders’ events which target either the Strongest or Weakest player
6.         A new Basic Game rule for noobs: draw 2 cards and choose which to encounter – if it’s an Enemy you must encounter it, if it’s two Enemies you must choose the higher VP value Enemy to encounter
7.         The rules have been revamped once again, including a nice turn order breakdown (BGG won’t accept it so I’ll post it on my blog soon)
8.         Search Action: you may now Encounter the same empty Location by spending one Action so you don’t have to move away and then come back if you’re searching for that elusive Keyword
9.         Fate points are now automatic successes instead of extra rolls to help get the early game moving
10.        Actions are now closer to simultaneous – players take it in turns to play individual Actions rather than taking their entire turn at once.  This was a crucial change imho – it reduces downtime, increases the race element in competitive play, and allows more tactical options for cooperative team players
11.        The iconography has been updated so it’s easy to see which cards give which rewards, and all decks have their icons on the backs for consistency and ease of use
12.        Another Basic Game rule for noobs: successes only require 4,5 or 6 instead of just 5 or 6
13.        And most importantly the Study Icon is now a ‘spell book’, instead of ‘joined hands’ which numerous play-testers thought was an alien willy...

Okay that’s a good number to stick with for now.  It’s still currently a monster of a game, with over 300 cards, tons of variety and replayability, and a great narrative structure which I think rivals all the fantasy games I’ve played.  To print it is going to kill another cartridge or two, or I suppose I could just put another seven deck order in on artscow!  And given that info - if anyone else is interested in play-testing this latest iteration of the FQ behemoth before I try and drag it down the publishing/kick-startering route, email or geekmail me and I’ll add you to the list of potential play-testers (unless I get over-subscribed again).

Here are some teasers to be going on with in the meantime: