Hall or Nothing Productions Ltd: Lord of the Rings: The Card Game Scenario 1 - The Old Forest

Friday, April 22, 2011

Lord of the Rings: The Card Game Scenario 1 - The Old Forest

Courtesy of BGG user GeckoTH all of my scenarios are now available in hi res format and ready for download here:

Links to my four scenarios:

Lord of the Rings: The Card Game Scenario 1 - The Old Forest

Lord of the Rings: The Card Game Scenario 2 - The Lost Road

Lord of the Rings: The Card Game Scenario 3 - Forgotten Ruins

Lord of the Rings: The Card Game Scenario 4 - The Elven Assembly:

The Old Forest

Difficulty level = 5

The dangers of Mirkwood have been growing, people have been going missing, and rumours of Orc patrols emerging from the woods have been filling the locals with panic and dread.  You have banded together to patrol the borders of Mirkwood and see if you can ascertain the nature of the threat growing in the dark woods.

The Old Forest encounter deck is built with all the cards from the following encounter sets: Dol Guldur Orcs, Wilderlands, Passage Through Mirkwood, and Spiders of Mirkwood.

EDIT - Updated scenario name from Shadows of Mirkwood to The Old Forest because of FFG's forthcoming expansion of the same name!


Anonymous said...

Good effort man!

I am thinking about doing this as well after my posse of four smashed the three adventures the other night...

Did you just scan and photoshop them?

Ninjadorg said...

Definitely easier with more players isn't it? Yeah, just PhotoShopped from the previews FFG uploaded - my scanner is currently goosed. :(

Shiv@n said...

Hello, I think you did a great, great, work !
May it be possible to get your photoshop file so I can translate it in french ?
(and maybe create new fan-made scenarios ^^)
With all due credits to your work of course !

Ninjadorg said...

Thanks man, and for anyone else reading this and wanting the link here it is:


freourslc said...

I linked to your awesome work in my recently published review of the game (the review was written in french, unfortunately).

The direct link to the review is :

I plan to write a session report on at least one of your additional quests (the single character quest, because the concept is interesting), but it will surely not be published soon. I nevertheless already built the first and second quests.

Ninjadorg said...

Thanks for the link, and well done on the review - I read a Google-translated version of it!

If you do write a session report I'd be happy to post the English translation of it here too. :)

freourslc said...

I will write the session report in both languages, then.
It is not a big issue.

The most important thing is: the section of our site that is (will be) dedicated to session reports is still under construction. Thus, the many already written reports are stacking in the queue for the moment.

I hope this rather critical issue to be adressed at the beginning of september.

Ninjadorg said...

Groovy, I'll look forward to it then. And I hope for your sake that you're able to clear down and post up that backlog of session reports soon.

Jay C said...


could someone please tell me how to print these? I'm a bit worried about just opening them in PS CS5 and trying to print because I have no idea about size and such. Thanks!


Ninjadorg said...

Hi Jay, I don't know what your printer setup is like but they should be good to go as they are. Always 'Print Preview' first, and just print one test sheet, then cut and sleeve it to see how it looks. If it matches up then crack on, otherwise you might need to click on "Scale To Fit" or similar in your printer options.

Jacob said...

Thank you so much! These adventures are excellent! There are others online who try to make additional adventures, but they also include their own custom cards, which is a pain. I love that you use the already existing encounter sets when crafting these!

Excellent work! The images look crisp and beautiful, and the quests are challenging and fun! Keep up the good work!

Ninjadorg said...

Great, thanks Jacob. Really nice to hear people are getting use out of these. Simplicity was the key - I know how much of a pain it is to print out custom cards, especially when you need to shuffle them into official decks, so this was at the forefront of my mind when designing the scenarios.

The next scenario has Objective cards in it, but you don't need to shuffle them into your decks, so hopefully won't be too much hassle...